#include <a3d/Math.h>
Definition at line 106 of file Math.h.
◆ f32vec2() [1/5]
| a3d::math::f32vec2::f32vec2 |
( |
| ) |
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◆ f32vec2() [2/5]
| a3d::math::f32vec2::f32vec2 |
( |
f32 |
x_, |
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f32 |
y_ |
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) |
| |
◆ f32vec2() [3/5]
| a3d::math::f32vec2::f32vec2 |
( |
f32 |
n | ) |
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explicit |
◆ f32vec2() [4/5]
| a3d::math::f32vec2::f32vec2 |
( |
const f32vec3 & |
v | ) |
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explicit |
◆ f32vec2() [5/5]
| a3d::math::f32vec2::f32vec2 |
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const f32vec4 & |
v | ) |
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explicit |
◆ operator[]() [1/2]
| f32 & a3d::math::f32vec2::operator[] |
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std::size_t |
i | ) |
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◆ operator[]() [2/2]
| const f32 & a3d::math::f32vec2::operator[] |
( |
std::size_t |
i | ) |
const |
| f32 a3d::math::f32vec2::s |
| f32 a3d::math::f32vec2::x |
The documentation for this struct was generated from the following file: