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Avara3D 0.2.0
C++ API reference
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Configures distance-based fog for a VisualWorld. More...
#include <a3d/visual/Fog.h>
Public Attributes | |
| Color | color {} |
| Fog color. More... | |
| float | startDistance {0.0f} |
| Distance where fog begins, in scene units; must be non-negative. More... | |
| float | endDistance |
| Distance where fog reaches full strength, in scene units; must be greater than startDistance. More... | |
| float | transitionExponent {1.0f} |
| Fog transition exponent; must be non-negative. More... | |
Configures distance-based fog for a VisualWorld.
| float a3d::Fog::endDistance |
| float a3d::Fog::startDistance {0.0f} |
| float a3d::Fog::transitionExponent {1.0f} |