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Avara3D 0.2.0
C++ API reference
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Camera orbit state around a target. More...
#include <a3d/extension/camera/TurntableCameraController.h>
Public Attributes | |
| Target | target {math::vec3 {0.0f}} |
| Point around which the camera orbits. More... | |
| float | yaw {0.0f} |
| Horizontal orbit angle in radians. More... | |
| float | pitch {0.0f} |
| Vertical orbit angle in radians. More... | |
| float | distance {10.0f} |
| Distance from the target in scene units. More... | |
Camera orbit state around a target.
Definition at line 52 of file TurntableCameraController.h.
| float a3d::ext::TurntableCameraController::View::distance {10.0f} |
Distance from the target in scene units.
Definition at line 57 of file TurntableCameraController.h.
| float a3d::ext::TurntableCameraController::View::pitch {0.0f} |
Vertical orbit angle in radians.
Definition at line 56 of file TurntableCameraController.h.
| Target a3d::ext::TurntableCameraController::View::target {math::vec3 {0.0f}} |
Point around which the camera orbits.
Definition at line 54 of file TurntableCameraController.h.
| float a3d::ext::TurntableCameraController::View::yaw {0.0f} |
Horizontal orbit angle in radians.
Definition at line 55 of file TurntableCameraController.h.