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Avara3D 0.2.0
C++ API reference
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Spherical reference surface used by ground and atmospheric effects. More...
#include <a3d/visual/Surface.h>
Public Attributes | |
| math::vec3 | center {0.0f, 0.0f, 0.0f} |
| Center of the reference sphere in scene coordinates. More... | |
| float | radius {1.0f} |
| Radius of the reference sphere in scene units; must be greater than zero. More... | |
Spherical reference surface used by ground and atmospheric effects.
| math::vec3 a3d::SphereSurface::center {0.0f, 0.0f, 0.0f} |
| float a3d::SphereSurface::radius {1.0f} |