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Avara3D 0.2.0
C++ API reference
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Configures haze concentrated around the ground horizon. More...
#include <a3d/visual/Ground.h>
Public Attributes | |
| Color | color {} |
| Horizon-haze color. More... | |
| float | angularWidth |
| Angular extent from the horizon, in radians; must be in (0, pi/2]. More... | |
| float a3d::Ground::HorizonHaze::angularWidth |
| Color a3d::Ground::HorizonHaze::color {} |