Avara3D 0.2.0
C++ API reference
a3d::Ground::HorizonHaze Struct Reference

Configures haze concentrated around the ground horizon. More...

#include <a3d/visual/Ground.h>

Public Attributes

Color color {}
 Horizon-haze color. More...
 
float angularWidth
 Angular extent from the horizon, in radians; must be in (0, pi/2]. More...
 

Detailed Description

Configures haze concentrated around the ground horizon.

Definition at line 85 of file Ground.h.

Member Data Documentation

◆ angularWidth

float a3d::Ground::HorizonHaze::angularWidth
Initial value:
{
math::radians(3.0f)}

Angular extent from the horizon, in radians; must be in (0, pi/2].

Definition at line 90 of file Ground.h.

◆ color

Color a3d::Ground::HorizonHaze::color {}

Horizon-haze color.

Definition at line 89 of file Ground.h.


The documentation for this struct was generated from the following file: